Dark Nation · Desert City-State · Arcane Center

City of the Dark Nation · Ruled by the Sablean Sisters

Sablea

Arcane Oasis · City of Shadows · Keeper of the Twin Moons

Knowledge is both gift and weapon here. The line between ally and adversary is as shifting as the sands themselves. In Sablea, nothing is as it seems — and the price of secrets is always greater than the price of goods.

III
Ebony Towers
☽☾
Twin Moon Gods
Arcane Secrets
II
Ruling Sisters
Enter the City of Shadows
S
Desert City-State · Dark Nation

Nestled in desolate desert wastes. Small in comparison to other Dark Nation cities. Commands respect through arcane mastery and the mystical energies of the desert and its twin moons.

The Citizens of Sablea
Golden, sun-kissed skin — a natural adaptation that helps them blend seamlessly with the surrounding sands
Light enchanted robes woven from fabrics that regulate temperature — decorated with arcane symbols and lunar motifs
Elemental magic affinity — particularly sand and wind manipulation, making them formidable in battle and daily life
Arcane asceticism — a philosophy of harmony with the desert and the moons. Serene and resolute. Fully capable of violence when provoked.
The City · Overview & Setting

Built around sentinel towers
that hum with arcane power.

Sablea is strategically built around the Twin Ebony Towers — towering monoliths crafted from enchanted dark stone that glistens with almost otherworldly undertones. Their surfaces are engraved with intricate runes that channel the desert's latent magical energy. Surrounding the towers is a labyrinthine network of sandstone structures and arcane workshops forming the heart of the city.

Unlike the tightly packed sprawl of other cities, Sablea's architecture is more spread out, allowing desert winds to move freely through its streets. Pathways are adorned with enchanted sand glowing subtly under moonlight. The city is positioned near rugged cliffs and stone ravines that protect it from harsh desert winds and serve as natural defense. During the day, heat shimmers off the sands casting mirages that make navigation nearly impossible for outsiders. At night — the desert comes alive.

"In Sablea, knowledge is both a gift and a weapon, and the line between ally and adversary is as shifting as the sands themselves."

— A Traveler's Forbidden Field Notes on the Dark Nation · Author Unknown
LocationDesert wastes of the Dark Nation · Protected by rugged cliffs and stone ravines
ScaleSmall but commanding — commands respect through arcane mastery rather than size
Core ArchitectureThree Ebony Towers · Sandstone halls · Circular street patterns reflecting lunar cycles
Primary ExportsSablean desert glass artifacts · Moon-infused charms · Arcane enchanted weapons · Intelligence
Sacred TextThe Book of Moons — prophecies, spells, philosophies. Its most guarded pages held only by the Sablean Sisters.
Notable AllianceKing Orious of Amun-Re — tenuous, shrouded in secrecy, built on mutual interest in arcane resources
Fortress · Temple · Lifeline · Three Functions in Three Monoliths

The Ebony
Towers of Sablea

Crafted from enchanted obsidian stone that absorbs sunlight by day — cloaking them in impenetrable darkness. By night, they exude an ethereal glow reflecting the twin moons, creating a haunting silhouette against the blood-red sky. Three towers. Three cities within a city.

W
The Tower of the People

The Western Ebony Tower

Commerce · Culture · Community · The Public Face

The bustling heart of Sablea — a self-contained city built vertically rather than sprawling outward. Its lower floors house the city's noble and elite classes. Markets, craft guilds, alchemical workshops, and training arenas are all built into its many floors, stacked one above the other. The most accessible tower, designed to function as a communal hub for Sablea's residents and dignitaries alike.

High-speed enchanted lifts transport residents to various floors in mere seconds. Higher levels house those of higher status, featuring more lavish quarters and access to specialized facilities, while lower levels teem with shops, food vendors, and apprentices learning the ancient arts of Sablean craftsmanship.

Markets, craft guilds, alchemical workshops and training arenas — all vertically stacked
Reinforced by dark metals and spell-infused obsidian — fortified against physical and magical threats
An insular culture where gossip and political maneuvering spread like wildfire through its corridors
E
The Seat of Power

The Eastern Ebony Tower

The Sisters · Ritual · Forbidden Knowledge · The Sanctum

Reserved exclusively for the Sablean Sisters and their most trusted guests. Considerably quieter than its Western counterpart — an oppressive silence filling its darkened corridors. Every inch of stonework hums with arcane power, a constant reminder of the rituals and ancient spells that sustain Sablea.

The very top floor houses Queen Vesper and Queen Vashti's royal suites — rooms imbued with lunar energy and arcane defenses that only the sisters can bypass. Enchanted mirrors allow the sisters to observe events occurring across the Nine Realms, maintaining their watchful grasp on Sablea and beyond.

Private libraries filled with forbidden tomes and personal sanctuaries for ritual work
Walls engraved with cryptic symbols that shift slightly — revealing new meanings to those with arcane knowledge
Lower floors are stark, unoccupied, oppressively silent — as if the walls themselves bear witness to secrets
S
Tower of Shadows & Sustenance

The Southern Ebony Tower

Council of Shadows · Underground Agriculture · The City's Lifeline

Shrouded in mystery — colloquially known as the Tower of Shadows. Houses Queen Vashti's clandestine network of dark sorcerers and serves as a hidden bastion for agriculture and survival. Unlike the other towers, this one reaches deep below the earth, containing underground spring wells and magically preserved crop chambers that provide Sablea with stable food and water despite its harsh desert location.

The upper levels house the Shadow Elite — Vashti's most loyal sorcerers who dedicate their lives to mastering forbidden magics. The lower agricultural chambers are expansive, filled with fruit-bearing vines, medicinal herbs, and rare alchemical plants grown in enchanted soil bathed in artificial moonlight.

The most essential and most vulnerable part of Sablea's infrastructure — threat to this tower could bring the city to its knees
An elaborate water filtration system purifies underground spring water through arcane devices channeling it throughout the city
Those who attempt to breach its defenses describe a sense of disorientation — as if the walls themselves distort reality
Heart of Commerce · Arcane Trade · Clandestine Dealings

The Sablean
Exchange

Nestled beneath the watchful presence of the Ebony Towers — as much an arcane center as it is a place of trade. Shrouded in secrecy, mysticism, and a hint of danger. Here, the mundane and magical intermingle, and fortune and fate are exchanged as readily as coins.

[ Hover to enter the stall ]

// PROPRIETOR: SEALED · ENTRY: BY APPOINTMENT //
Potions · Elixirs · Alchemical Arts
The Alchemist's Veil
Nimrah the Veiled · Sablean Alchemist

A dimly lit shop with vast arrays of potions, elixirs, and salves in meticulously labeled glass bottles. Nimrah is renowned for infusing desert herbs and minerals with arcane properties. Everything from enhanced strength potions to more sinister brews rumored to grant influence over others' thoughts or dreams.

Known clientele: Nobles · Assassins · Those with darker intentions · Unknown third parties
// PROPRIETOR: SEALED · ENTRY: BY APPOINTMENT //
Weapons · Armor · Desert Glass Craft
The Forge of Shadows
Threnos · Reclusive Artisan

A favorite among warriors and assassins. Crafts enchanted weapons and armor from Sablean desert glass — a rare, blackish-red material harvested from ancient glass formations deep in the desert. Weapons gleam with a haunting glow under moonlight, rumored to be unbreakable and capable of cutting through even enchanted steel.

Products: Rumored unbreakable · Moonlight-reactive · Exclusive contract terms · No returns
// PROPRIETOR: SEALED · ENTRY: BY APPOINTMENT //
🌿
🌿 Cures · Poisons · Verdantian Flora
The Obsidian Apothecary
Naraeth · Former Healer Turned Purveyor

A narrow, unassuming storefront concealing one of the Exchange's most popular alchemical shops. Specializes in potent cures, poisons, and everything in between. Known for her vast knowledge of Verdantian flora, Naraeth is rumored to possess rare Verdantian toxins that have nearly undetectable effects — making her products popular among those with darker intentions.

Specialty: Nearly undetectable effects · Verdantian sourcing · Popular with political clientele
// PROPRIETOR: SEALED · ENTRY: BY APPOINTMENT //
👁
👁 Secrets · Intelligence · Information Brokerage
The Archive of Whispers
Whisperer · Identity Unknown

A clandestine shop dealing in secrets and information rather than tangible goods. The Archive offers intel on the dealings of the Nine Realms through an intricate web of spies and informants. Nobles and merchants pay handsomely for access — information ranging from rumors of uprisings to hidden vulnerabilities of rival realms. Currency accepted: gold, favors, secrets, rare arcane materials.

No tangible goods exchanged · Payment in secrets accepted · Operator identity: Completely unknown

The Market of Moons

A vibrant market square dedicated to moon-infused artifacts and charms. Where Sablean reverence for the celestial bodies is most palpable — and most purchasable.

🌙
Amulets of Aara

Crafted by Sablean mystics, enchanted with lunar magic. Each amulet possesses a specific blessing based on the phase of the moon during which it was made. New Moon amulets grant discretion; Full Moon amulets enhance influence over others.

Lunar Elixirs

Special brews crafted under moonlight with properties tied to lunar cycles — sold in delicately etched bottles. The most potent amplify the drinker's elemental magic temporarily. Popular among Sablean citizens who believe in their efficacy. Not without risk.

Astrolabes of Alignment

Enchanted astrolabes designed to aid in aligning one's magical energies with celestial bodies — blending alchemy with astrology. Particularly valued by elementalists seeking greater harmony with their magic during specific astrological alignments.

Rituals · Sacred Practice · The Living Culture of Sablea

A culture rooted in
lunar reverence and elemental mastery.

Every transaction, every building, every hour of the day and night in Sablea is shaped by devotion to the twin moons Aara and Ira. The sacred and the secular are inseparable here — and the citizens prefer it that way.

🌕
The Ritual of Moons

Each month, as the moons reach their zenith, citizens gather around the towers to invoke desert winds and sand in an intricate dance of swirling shapes and symbols. Both a celebration of arcane strength and a moment of collective communion — renewing the bond between the people, the land, and the celestial forces that govern it.

📖
The Book of Moons

An ancient tome containing prophecies, spells, and philosophies that guide Sablean spiritual and arcane practices. Considered essential reading for every mage and artisan. Speaks of cycles, transformation, and balance. Its most guarded pages are held exclusively by the Sablean Sisters and passed down through their lineage.

🌙
Devotion to Moon Goddess Aara

Particularly revered among the twin deities for her powers of transformation and healing. Each month, vendors gather in the Market of Moons for a brief ceremony to offer thanks — chanting prayers and lighting incense that drifts up to the towers. Every evening transaction treated as a ritual, sealed with quiet murmurs to the moons.

Arcane Asceticism

A philosophy that emphasizes harmony with the desert and the moons above. This introspective nature has fostered a population that is both serene and resolute — a people who prioritize peace and personal growth, but who are fully capable of wielding their considerable powers in defense of their homeland if provoked.

🎆
The Lunar Convergence

An annual festival coinciding with the alignment of the twin moons. Vendors offer rare goods and specially enchanted items available only during this period. The air fills with burning sage and melodic chants as mystics conduct public blessings. The Sablean Sisters appear silently on the highest balconies of the Ebony Towers — observing, never speaking.

🩸
The Silence Doctrine

Instilled by Queen Vashti throughout the city — a deep-seated respect for silence and restraint, taught from a young age and reinforced by the Handmaidens. Sableans understand that their lives are governed by unseen forces. They accept this not with fear but with a reverence that has become indistinguishable from faith.

The Underground Network · The City's Hidden Architecture

The Winding
Veins

A hidden network of secret tunnels and passageways running beneath the entire district, connecting shops, hideouts, and clandestine meeting rooms. Known only to a few — including the Sablean Sisters and their closest advisors. The city's shadow network. The veins beneath the stone skin of Sablea.

// NODE: 01 // ACCESS: RESTRICTED //
The Movement Channels

Allow spies, informants, and the sisters' agents to move unseen and conduct business without prying eyes. Those who use them describe a constant sense of being watched — because they are. Every node is monitored. Every passage is mapped only in Vashti's mind.

// NODE: 02 // ACCESS: COUNCIL ONLY //
The Council's Hidden Chambers

Used by the Council of Shadows — an underground society of information brokers, thieves, and dark mages loyal to Queen Vesper. Deals made here shape the fates of nations, often unknown even to those wandering the Exchange above. The most consequential conversations in the Nine Realms have no witnesses.

// NODE: 03 // ACCESS: UNKNOWN //
Shrines to Forbidden Gods

Rumored to exist in the deepest sections of the Winding Veins — shrines to ancient forces and forbidden deities that predate even the Sablean Sisters' rule. Only the bravest or most foolhardy venture this deep. Those who return describe a shifting sense of direction, as if the passages themselves are alive and unwilling.

// NODE: 04 // ACCESS: CONFIRMED //
The Abyssal Gate Connection

Somewhere in the deepest reaches of the Winding Veins lies the burial site of the Abyssal Gate — the structure Selena sought to reopen. Its exact location within the network is the most carefully guarded secret in Sablea, known perhaps to two people. Perhaps only one. Perhaps to no one still living.

The Two Arms of Sablean Power · Visible Strength and Hidden Force

Two guilds.
Two queens. One city that never sleeps unguarded.

While Vesper and Vashti govern through authority and shadow, Sablea's physical and arcane security is maintained by two distinct organizations — one that the public sees and honors, one that the public whispers about in fear. They answer to different queens. They never fully trust each other. They are both essential.

Guild I
SMG
Loyal to Vesper

The Sandstrider Mercenary Guild

Desert Warfare · Tactical Espionage · The Public Face of Sablean Defense

Although Sablea does not possess a formal army, the Sandstriders are a versatile, well-organized militia capable of rapid deployment. They protect trade routes, enforce royal decrees, and covertly eliminate threats — operating under a code of honor that demands loyalty to Sablea and the protection of its people. Their missions range from city guard duties to assassinations in distant lands.

Each member is trained in desert survival, sand and wind manipulation, and combat tactics that leverage terrain expertise. They are experts at ambushes, stealth attacks, and deception — using the desert's natural features as tactical tools. Their most celebrated achievement: the Battle of the Shifting Sands, where a handful of operatives used sandstorm diversions to spirit away an entire convoy of Sablean diplomats from marauders without losing a single life.

Appearance

Light layered robes in sandy beige, deep brown, and muted grey. Emblem of the desert fox worn as brooch or shoulder emboss. Faces wrapped against wind and identity.

Weaponry

Curved scimitars · Sand-infused daggers that dissipate to dust if dropped · Hallucinogenic blow darts · Sand bombs creating temporary blinding storms in confined radius

Unique Capabilities

Sand-scrying · Arcane sand/wind manipulation · Hand signal and whistle code communication system · Quicksand trap deployment

Guild II
CSE
Loyal to Vashti

Council of Shadows — The Shadow Elite

Dark Sorcery · Intelligence Network · The Hidden Arm of Vashti's Authority

Both an intelligence network and a secretive order of mystics, split into three branches: The Watchers (intelligence, vigil across the Nine Realms), The Veilbearers (arcane wards protecting Sablea's hidden chambers), and The Enforcers (hunters of rogue magic users who betray council secrets — feared for their ability to bend shadows and transform into creatures of the night).

Their most feared act: the Purge of the Wayward — tracking down and eliminating a group of Sablean mystics who attempted to reveal Sablea's arcane secrets to outsiders. Swift, merciless, complete. No one has attempted it since.

Appearance

Black or deep violet robes adorned with silver runes that glow faintly under moonlight. Faces obscured by shifting-pattern hoods. Each bears the black crescent insignia as pendant or tattoo.

Artifacts

Darkstone staves with binding runes · Amulets of the Moon · Void Cloaks rendering wearer nearly invisible in darkness · Soul Stones from fallen members

Communication

Glyph-based language carved into stones — glyphs change color in response to magical energies. Telepathic link granted by Vashti at initiation. Only Vashti can speak to the full guild simultaneously.

The Sandstriders are honored by the public as protectors — visible, respected, present. The Shadow Elite are whispered about with reverence and fear. Both groups serve the Sablean Sisters. Both are bound to their respective queen in loyalty and purpose. Their goals are aligned. Their methods are vastly different. Between them runs a silent tension that has never fully resolved.

The Arcane Arts · What Sablea Builds and What It Sells

Magic infused with desert.
Desert forged into art.

The people of Sablea have perfected the art of infusing desert elements into magic, creating artifacts that draw upon the natural power of the sands and winds. These are not just functional — they are works of art sought across the Nine Realms.

Sablean Desert Glass

A rare, obsidian-like material forged in the heart of the desert's heat and imbued with protective enchantments. Used to craft armor, weapons, and jewelry — all highly valued throughout the Dark Nation. The blackish-red material gleams under moonlight with a haunting glow.

Material OriginAncient glass formations deep within the desert · Heat-forged · Moon-imbued
PropertiesRumored unbreakable · Moonlight-reactive · Capable of cutting enchanted steel
ProductsArmor · Weapons · Jewelry · Protective artifacts highly valued throughout the Dark Nation
DistributionCarefully regulated by the Council of Artisans — limiting trade to select allies and trusted merchants only

Transformation Magic

Inspired by the phases of the moons and the goddess Aara — Sablean mages are adept in allowing practitioners to shift forms, take on desert animal traits, or manipulate elements in fluid, graceful motions.

Primary InspirationPhases of the twin moons · Goddess Aara's domain over transformation and healing
AbilitiesForm-shifting · Desert animal trait adoption · Elemental manipulation in fluid motions
Advanced TechniqueMerging with the sands — the most powerful mages can temporarily become part of the desert itself, emerging miles away
RestrictionThe Council of Artisans regulates all magical production — ensuring Sablean crafts remain exclusive and rare
Five Tongues · From Raw Power to Shadow Whisper

The Ancient Languages
of Shadows and Secrets

The ancient languages of Sablea evolved over centuries from raw and aggressive dialects into subtle, nuanced forms of communication — reflecting the society's complex shift from brute power to elegant manipulation. In modern Sablea, all five still live in the dialect spoken today. The dual moons, Ira and Aara, continue to influence the language, reminding the people of their heritage.

I
Day Tongue
Zarathian
Harsh Consonants · War Cries · Declarations of Power

The primary language of the early Sableans — harsh consonants and guttural sounds. Used in declarations of power, war cries, and rituals invoking the moons. Direct and forceful. Spoken primarily during the day, embodying the raw energy of the sun and the open honesty expected in daylight interactions. Its use diminished as the society evolved toward clandestine practices.

"Zarath al'ira, kethar vash'ti!"  ·  "By the power of Ira, we conquer all!"
II
Night Tongue
Mysara
Soft Flowing Sounds · Hidden Meanings · The Language of Whispers

Emerged as the language of whispers and secrets — developed for clandestine dealings and covert communications. Features soft, flowing sounds and a complex system of metaphors, allowing speakers to convey hidden meanings without drawing attention. Used exclusively under the light of Ira and Aara. Reflects the Sableans' shift toward secrecy and manipulation.

"Lira thal'ara, ven'keth."  ·  "The moon guides the hidden path."
III
Power Tongue
Draekon
Sharp Commanding Tones · Dark Magic Vocabulary · Language of the Council of Shadows

The language of power and malevolence, associated with the Council of Shadows. Marked by sharp, commanding tones and a vocabulary rich in terms related to dark magic and manipulation. Used in rituals and ceremonies invoking dark forces, reinforcing the Council's authority. Symbolizes the darker aspects of Sablean culture — where power is wielded through fear and deception.

"Draekon vash'ti, kethar al'ira."  ·  "Power is the shadow, the moon is our witness."
IV
Seduction Tongue
Elarian
Melodic Tones · Poetic Structure · Seduction and Political Maneuvering

A lyrical language developed as a means of seduction and persuasion — characterized by melodic tones and poetic structure. Often used in courtship and political maneuvering. Reflects the art of manipulation and charm, allowing speakers to weave intricate narratives that captivate and deceive. Employed during social gatherings and negotiations where appearances are paramount.

"Elaria ven'ara, thal'ira."  ·  "In the embrace of the moon, we find our truth."
V
Deception Tongue
Nythari
Double Entendres · Obscured Intentions · Language of the Cunning

A language of misdirection, designed to obscure true intentions and meanings. Employs a complex system of double entendres and ambiguous phrases, making it difficult for outsiders to discern the speaker's true motives. The language of the cunning and clever — used by those navigating the treacherous waters of Sablean politics. Allows speakers to maintain an air of innocence while concealing their true agendas.

"Nythar al'ira, ven'keth thal'ara."  ·  "In the shadow of the moon, the path is unclear."
Royal Flags · Sigils · Colors · The Language of Sablean Heraldry

Not decoration.
Living symbols, each one a sacred binding.

Unlike other realms where banners are meant to be read at a glance, the symbols of Sablea are designed to invoke mystery and reverence — hinting at layers of meaning known only to the initiated. Every element of Sablean heraldry is an outward expression of the Sisters' power, the city's cultural reverence for secrecy, and alignment with celestial and arcane forces. Each banner is woven from enchanted cloth — infused with subtle enchantments that cause it to ripple even in the absence of wind.

Black

Mystery, secrecy, and the shadowed depths of the kingdom's power. The most dominant color — representing the pervasive influence of the Sablean Sisters and the Council of Shadows. Dominion over the desert's night-drenched landscape.

🔴
Crimson

Strength, resilience, and the fierce will of the Sablean people. Also spiritual — representing the life force of the kingdom. Crimson banners raised in times of conflict signal that Sablea will protect its secrets and sovereignty with blood.

Silver

Wisdom, purity, and the light of the twin moons Ira and Aara. Never pure white — always muted, ghostly, as though to suggest faint ethereal moonlight rather than brightness. Connection to the divine guidance of the moons.

🟣
Violet

Royalty, arcane mastery, and divine otherworldly influence. Connected to the dark arts and the Council's elite. Reserved for the highest echelons only — rarely seen, deeply significant when displayed.

The Four Sigils · Each One a Ritual, Not a Logo
☽☾
The Crescent Moons of Ira and Aara

Common motif across all Sablean banners — twin interlocking crescents, one silver and one violet, representing the balance between order and chaos, knowledge and secrecy. Most prominently displayed on the Eastern Ebony Tower banners, embodying the Sisters' divine mandate to rule. Enchanted to emit a faint phosphorescent glow under moonlight.

🦊
The Desert Fox

Emblem of the Sandstrider Mercenary Guild — a black silhouette of a fox poised under a crescent moon, embroidered in silver thread on crimson banners. Symbolizes cunning, adaptability, stealth, and survival. The Western Ebony Tower's banners bear this sigil. By day the crimson deepens; by night the fabric shimmers as if reflecting hidden fires.

🐍
The Shadowed Serpent

Sigil of the Council of Shadows and the Southern Ebony Tower — a dark figure coiled around a moon, mouth open as if whispering secrets. Woven in violet and silver, almost invisible until moonlight catches it. Only those permitted by the Council may bear the serpent insignia. It is carefully guarded and subtly embedded into fabrics to avoid drawing attention.

🗼
The Obsidian Tower

Representing all three Ebony Towers — three slender dark towers rising against a crescent moon. Rarely used but deeply revered. Woven in black and silver, set against crimson to denote the blood and sacrifice in the towers' construction. Only displayed during the Night of Dual Moons when large banners bearing this sigil are raised at the base of each tower — the city's rarest public display of unity.

Ceremonial Display · When the Banners Come Out
The Night of Dual Moons

Large Obsidian Tower banners raised at the base of each Ebony Tower — the rarest public display of Sablean unity. Enchanted fabrics shimmer with faint light under the twin moons, creating a mesmerizing effect across the city.

The Night of Veils

When new initiates join the Sablean coven, twin-moon ceremonial flags are raised in the city square. Positioned so that moonlight passes through them — casting eerie shadows onto the ground, symbols of the delicate balance of light and shadow that Sablea embodies.

The Two Queens · Custodians of Sablea's Ancient Heritage

Together they are absolute.
Separately they are each other's greatest risk.

Queen Vesper and Queen Vashti govern with a steady but enigmatic hand — not as harsh overseers, but as custodians of the city's ancient magical heritage. They view themselves as Sablea's protectors. The city's secrets know otherwise.

The Primary Ruler · Political Authority

Queen Vesper

Crimson Monarch of Sablea · The Bloodborne Sovereign

Known for her calculated intellect and diplomatic finesse — extending her power through a network of alliances with neighboring realms. Her influence is felt in the city's diplomatic dealings and political strategies. The face Sablea shows to the world. The hand that signs treaties and wages wars.

Full Chronicle →
The Theocratic Monarch · Spiritual Authority

Queen Vashti

The Dark Heart · Warden of Sablea's Mysteries

More reclusive — dedicating her time to the magical arts and ensuring the city's arcane traditions remain unbroken. The guardian of Sablea's spiritual life. Controls the Council of Shadows. Mentors Eris. Commands the Handmaidens. The shadow behind every decree. The silence beneath every word of power in the city.

Full Chronicle →
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